Official Steam screenshot of a selected wooden stall in Oboro no Ichi, with a details panel and item icons

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Oboro no Ichi stalls are not named yet

Sources checked English Steam store page, appdetails, and store screenshots, 7 Nov 2026. Devlog 1, 13 May 2026, does not list stalls.

Quick answer

Oboro no Ichi says each structure has a specific role: produce resources, supply your stalls, and grow the market one step at a time.

Stalls, buildings, and pathways are the three things the store says you connect. It never prints a stall name, a recipe, or a yield.

Screenshots show wooden stalls at night, a selected stall with a details panel, and a build palette. This page does not turn that small text into a catalog.

New items and structures are a stated plan for the full version. There is no redeem-code list attached to any stall.

A stalls page for Oboro no Ichi can only be as long as the store’s stall sentence. That sentence is short on purpose. Writing a fake menu would be worse than saying the menu is not public yet.

The only role the store names

Under Build and Grow Your Market, Steam says you connect stalls, buildings, and pathways. The next sentence is the whole job description:

Each structure has a specific role: produce resources, supply your stalls, and grow your market one step at a time.

Read plainly, production and stalls are linked. Something produces resources. Those resources supply stalls. The market grows from that chain. The sales line elsewhere says you manage sales and raise appeal so more spirits visit. The short description pairs “produce and sell resources” with welcoming wandering spirits.

What that paragraph does not include:

  • a name for any stall
  • a list of resources
  • a recipe, a craft time, or a yield
  • a buy price or a sell price
  • which building produces and which building sells

The 13 May 2026 devlog does not fill the gap. It talks about souls, memories, and the meaning of the market. It does not mention a stall type.

What the screenshots show

The store page’s screenshots are pictures of a night market, not a handbook.

  • Wide shots show many wooden stalls and buildings with lit eaves, set along stone paths.
  • A closer shot shows one stall with several small figures in front of the counter.
  • Another shot selects a stall: a details panel sits on the screen, with simple item icons nearby. The panel is about that stall’s goods and an upgrade. The type is small. This site does not transcribe resource names or the prices in the panel.
  • A further shot opens a build palette, a grid of objects you can place. Labels and costs in that grid are not copied here for the same reason.

A stall with visitors in an official Steam screenshot of Oboro no Ichi

Several of those frames also show Open Market or Close Market in the top bar. That is a session control, not a stall. How it relates to what a stall sells is not written down. See Market.

What is not a catalog

The Early Access answers on the store page are the closest thing to a roadmap for stalls:

  • The current Early Access version, in the developer’s words, already lets you connect structures, produce and sell resources, and welcome spirits.
  • The full version is planned to include new items and structures, plus expanded market customization.
  • The Early Access period is expected to last about 6–12 months, with more content during that time.

So the stall set on 9 November 2026 is not promised to be the final set. A page that froze a list on day one would go stale even if the list had been real.

There is also no code, coupon, or unlock key in the store text that grants a stall. This site has no codes page.

After Early Access unlocks

Until a patch note or the client names the structures, the honest summary stays the store’s:

  1. Connect stalls, buildings, and pathways.
  2. Let structures produce resources and supply stalls.
  3. Sell, expand, and raise appeal.
  4. Expect more items and structures before the full version.

System requirements, the Windows demo, and the 9 November 2026 date are on the guide. How the space is supposed to feel while you place those stalls is on Build.

Sources and last check

English Steam store page, appdetails, and store screenshots, 7 Nov 2026. Devlog 1, 13 May 2026, does not list stalls. Where a number comes from a patch post and this site has not confirmed it in a current client, the page says so.

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